FBB::ServerSocket(3bobcat)
Server Socket
(libbobcat-dev_6.02.02)
2005-2022
NAME
FBB::ServerSocket - Server socket accepting Internet connection requests
SYNOPSIS
#include <bobcat/serversocket>
Linking option: -lbobcat
DESCRIPTION
An FBB::ServerSocket may be constructed to listen for connection
requests from the Internet or from the local host. Connection requests may be
accepted in either blocking or non-blocking modes. When a connection
is accepted a socket is returned which may be used to read information from or
write information to the client that requested the connection. The socket that
is made available is a file descriptor which may be used to initialize a
std::istream and/or std::ostream. The std::istream is used to read
information from the client process; the std::ostream is used to send
information to the client process. Since a socket may be considered a file
descriptor the available FBB::IFdStream, FBB::IFdStreamBuf,
FBB::OFdStream, and FBB::OFdStreamBuf classes may be used profitably
here. Note that having available a socket does not mean that this defines the
communication protocol. It is (still) the responsibility of the programmer to
comply with an existing protocol or to implement a tailor-made protocol. The
latter situation implies that the sequence of input- and output operations is
defined by the programmer.
A Unix Domain server socket can be defined using
FBB::LocalServerSocket.
NAMESPACE
FBB
All constructors, members, operators and manipulators, mentioned in this
man-page, are defined in the namespace FBB.
INHERITS FROM
FBB::SocketBase
CONSTRUCTOR
- ServerSocket(size_t port):
This constructor initializes an FBB::ServerSocket object, which
will listen for connections at the specified port. The construction of the
socket does not mean that the FBB::ServerSocket object is actually
listening for connections. To start listening, the member listen() should
be used.
Copy and move constructors (and assignment operators) are not available.
MEMBER FUNCTIONS
All members of FBB::SocketBase (and thus of FBB::InetAddress) are
available, as FBB::ServerSocket inherits from FBB::SocketBase.
- void listen(size_t backlog = 5, bool blocking = true):
The listen() member defines the way the FBB::ServerSocket will
listen for clients requesting a connection. It can be used only once with a
FBB::ServerSocket. An FBB::Exception object is thrown if listening
fails, if the constructor could not create a socket, or if the SocketBase
base class could not properly be constructed.
The listen() member's backlog parameter defines the size of the
FBB::ServerSocket's internal queue in which connection requests may be
stored waiting for their turn to be serviced. When backlog requests are
waiting and another request arrives, then that request is lost.
The member's second parameter, blocking, is used to control the
blocking mode. By default, blocking is used, and listen() will wait until
a connection is established. This is ok in situations where clients connect
infrquently and for relatively short time intervals. Otherwise, in more
complex programs, an FBB::Selector object can be used to sense input on
the server socket and/or on various client sockets.
- SocketBase accept():
The accept() member returns an FBB::SocketBase object
containing information about the client whose connection request was
accepted. The FBB::SocketBase object's socket value may be used to
initialize streams that can be used to communicate with the client. In more
complex programs the FBB::SocketBase could be passed to a class derived
from FBB::Fork, handling the communication with the child as a separate
(child) process.
EXAMPLE
See also the clientsocket(3bobcat) example.
#include <iostream>
#include <string>
#include <bobcat/serversocket>
#include <bobcat/ifdstream>
#include <bobcat/ofdstream>
using namespace std;
using namespace FBB;
int main(int argc, char **argv)
try
{
if (argc == 1)
{
cerr << "Provide server port number\n";
return 1;
}
size_t portnr = stoul(argv[1]);
ServerSocket server(portnr);
cerr << "server listens on port " << argv[1] << endl;
cerr << "serversocket returns:\n" <<
"address = " << server.dottedDecimalAddress() << "\n"
"port = " << server.port() << endl;
int fd = server.socket(); // open the socket's descriptor
cout << "File descriptor of the socket is " << fd << "\n"
"The server terminates when it receives a "
"single `q' on a line\n"
"A connection is terminated when no input "
"is received anymore.\n"
"Then another connection is possible" << endl;
server.listen(); // listen in blocking mode
while (true)
{
SocketBase fdb = server.accept();
int fd = fdb.socket();
cerr << "Client FD = " << fd << ", " << endl <<
"address = " << fdb.dottedDecimalAddress() << ", " <<
endl <<
"communication through port " << fdb.port() << endl;
IFdStream in(fd); // stream to read from client
OFdStream out(fd); // stream to write to client
string cmd;
while (getline(in, cmd))
{
cout << "Got: " << cmd << endl;
out << "Got: " << cmd << "\r" << endl;
if (cmd[0] == 'q')
return 0;
}
cout << "Ready for another connection\n";
}
}
catch (Exception const &err)
{
cerr <<
err.what() << endl <<
"Server socket on port " << argv[1] <<
" can't be opened" << endl;
return -1;
}
FILES
bobcat/serversocket - defines the class interface
SEE ALSO
bobcat(7), clientsocket(3bobcat), fork(3bobcat),
ifdstream(3bobcat), ifdbuf(3bobcat), inetaddress(3bobcat),
localserversocket(3bobcat), ofdstream(3bobcat),
ofdstream(3bobcat), select(2), selector(3bobcat),
socketbase(3bobcat)
BUGS
None Reported.
BOBCAT PROJECT FILES
- https://fbb-git.gitlab.io/bobcat/: gitlab project page;
- bobcat_6.02.02-x.dsc: detached signature;
- bobcat_6.02.02-x.tar.gz: source archive;
- bobcat_6.02.02-x_i386.changes: change log;
- libbobcat1_6.02.02-x_*.deb: debian package containing the
libraries;
- libbobcat1-dev_6.02.02-x_*.deb: debian package containing the
libraries, headers and manual pages;
BOBCAT
Bobcat is an acronym of `Brokken's Own Base Classes And Templates'.
COPYRIGHT
This is free software, distributed under the terms of the
GNU General Public License (GPL).
AUTHOR
Frank B. Brokken (f.b.brokken@rug.nl).